Virtual world

531: Reflections on Immersive Virtual Learning

March 8, 2011 Justin Miscellaneous

Bartle (2004) demonstrated that players often can pose unreasonable demands upon the design of virtual worlds, or sometimes design changes can create unintended and undesirable consequences among the players. In educational virtual worlds, formative evaluation should occur regularly and frequently to assess the learning potential of the current system state. One of the foremost benefits […]

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0 edtech531, education, immersion, Immersion (virtual reality), Virtual world,

531: Virtual Ability

February 9, 2011 Justin Miscellaneous

When we talk about teaching in virtual worlds, we’re not just talking about an extension of classroom practices in a virtual setting, but adopting a completely different paradigm and approach to instruction. One important consideration that can’t be overlooked is how the students react in the virtual setting; the teacher must be aware of and […]

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0 Accessibility, Disabilities, edtech531, Second Life, Virtual world,

531: Social Presence and Immersive Environments

January 24, 2011 Justin Miscellaneous

Virtual worlds are considered immersive environments, and as such, it’s not unexpected that the element of social presence plays a rather important role. Virtual worlds have an advantage over traditional forms of distance learning in this area, since the avatar is represented by many of the familiar visual and social cues humans are used to. […]

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2 edtech531, Grand Theft Auto, Second Life, Virtual world, virtual worlds,

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