Standard 3: Utilization

Correspondence with Quest Academy

September 24, 2011 Justin 3.2: Diffusion of Innovations

I’ve adjusted the following emails slightly to flow better as a standalone document, and I’ve removed irrelevant parts of the narratives and adjusted some grammar, but the pertinent content is reproduced verbatim. ————— From: {Quest’s Technology Coach} To: Justin Reeve Sent: 8/12/2011 Was it a lot of money to get all of Weber School District […]

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502: WebQuest: Digital Citizenship

September 4, 2011 Justin 3.1: Media Utilization

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502: Netiquette

September 4, 2011 Justin 3.4: Policies and Regulations

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502: Copyright Scavenger Hunt

September 4, 2011 Justin 3.4: Policies and Regulations

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504: Constructivism and Its Application to Game-Based Learning Activities

August 3, 2010 Justin 3.3: Implementation and Institutionalization

Gaming is an activity enjoyed by many students, and when used for educational purposes, games can improve student motivation towards learning, particularly when used in the creation of constructivist learning opportunities. Applying constructivist principles to educational game-based learning activities yields an approach that puts students in the role of active learners and content creators. I’ve […]

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501: The Case for Ed Tech

May 6, 2010 Justin 3.2: Diffusion of Innovations

“I can’t believe you let students access the Internet without even talking to us parents about it. I don’t see why they need to be online. We didn’t have these things when we were in school and we got a good education. Kids are just wasting their time online on websites like Myspace and schools […]

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