February, 2011

531: Virtual Ability

February 9, 2011 Justin Miscellaneous

When we talk about teaching in virtual worlds, we’re not just talking about an extension of classroom practices in a virtual setting, but adopting a completely different paradigm and approach to instruction. One important consideration that can’t be overlooked is how the students react in the virtual setting; the teacher must be aware of and […]

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0 Accessibility, Disabilities, edtech531, Second Life, Virtual world,

532: Engaging Learners Through Video Game Principles

February 5, 2011 Justin Miscellaneous

In a TED Talk from 2010, Tom Chatfield describes seven aspects that lend to the creation of effective, engaging games. They can particularly be applied to how we learn in general. The video is shown below, and he starts describing the seven aspects around the 8:30 mark. These ideas apply directly to how learning-oriented games […]

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1 edtech532, Game based learning, games, learning, Video game,

532: The Emotional Depth of Video Games

February 2, 2011 Justin Miscellaneous

Watch the 2006 TED talk by David Perry shown below, and ask yourself if you’ve ever been emotionally impacted by a video game. For me, the answer is clear. I still reflect fondly on the hours upon hours I spent playing and replaying my old adventure and otherwise plot-driven games like King’s Quest, Quest for […]

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0 edtech532, games, Video Games,

531: Geo Quest

February 1, 2011 Justin Miscellaneous

Here’s a simple “culture quest” for Geo Island, a region in Second Life dedicated to the study of geology. Interactive models, slideshows, and informational posters are available to guide students through topics relevant to earth science study. http://maps.secondlife.com/secondlife/Geo Island/140/62/504/ Begin your journey by heading north. Read all the posters you see. What are silicates? What […]

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0 edtech531, Second Life, virtual worlds,

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