January, 2011

531: Social Presence and Immersive Environments

January 24, 2011 Justin Miscellaneous

Virtual worlds are considered immersive environments, and as such, it’s not unexpected that the element of social presence plays a rather important role. Virtual worlds have an advantage over traditional forms of distance learning in this area, since the avatar is represented by many of the familiar visual and social cues humans are used to. […]

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2 edtech531, Grand Theft Auto, Second Life, Virtual world, virtual worlds,

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